FAQ: DARK VENTURE: An Adventure Card Game 2ND EDITION!
For the most up-to-date information about the status of our project, check our project updates on Kickstarter!

Will DARK VENTURE be sold at retail?

Dark Venture will have a “limited print run” and it will not sell to mass retailers.

We plan on distributing to several local game shops, selling the game on our website and at conventions, but the price (and shipping) will be higher than a pledge on Kickstarter. We are focused on delivering the game to the backers of this campaign!

Last updated: November 15, 2022 08:23

What has been updated in the 2nd edition of DARK VENTURE?

Here is a list of the major changes we have made to Dark Venture for the 2nd Edition.

• ACTION POINTS (AP): The cost to complete some actions has decreased or changed and a new action has been added.

- PAID ACTIONS: It costs 1AP (each) to MOVE 1 LOCATION, SEARCH A LOCATION (changed to “1 AP to roll 1d6. If 8 or higher, draw 3 ITEM CARDS, choose 1 and discard the rest.”), and INITIATE COMBAT. “DRAW A CARD” is a new paid action.

  • FREE ONCE, THEN PAID ACTIONS: Once per turn, 1 LOCATION and 1 CHARACTER may be played at no AP cost, then 1 AP per location or character may be spent to play more (previously, these actions cost 1 AP each time).

  • FREE ACTIONS: EQUIPPING, USING, PICKING UP, DROPPING, TRADING, and GIVING items costs no AP (previously, most of these actions cost 1 AP).

• REVISED SOLO RULES: Revised rules grant a larger hand size, allow for more card draw each turn, and provide more Heroic Quests to complete. These refined rules allow solo players to build the map and earn quest points more quickly.

• Many Core Rule updates, additions, and clarifications have been added. Notable changes include: more luck mitigation in CONSCIOUSNESS rolls; more luck mitigation in rolls to FLEE combat; attribute icons added throughout the core rules; clarifications on AGGRESSIVE characters and followers; clarification to NPC targeting in combat.

• Extensive 12 page FAQ was added to the Core Rule book.

• TOKEN GUIDE added to the Core Rule book.

• Corrections and minor balance changes in Location and Action guides.

• All REFERENCE PAGES on the backs of all guides have been updated with the new ACTIONS.

• VILE INVADERS BOOK: Instructions have been added to the core Vile Invaders Expansion book (additional rule clarifications).

• Cards that required updates have been revised (2 items, 4 characters and 3 Heroic Quests). THE CROSSROADS location has been updated with a unique back (to make it easier to find).

Last updated: November 17, 2022 15:02

Other than the updated books and cards, is anything else different in my 1st Edition copy of DARK VENTURE (compared to the 2nd Edition)?

Other than rule changes and card updates listed in the FAQ “What has been updated in the 2nd edition of DARK VENTURE?” and any new stretch goals that are unlocked (that will also be included in the upgrade kit) nothing else has changed in the 2nd Edition of the game. All other components in the 2nd Edition will be the same as the 1st Edition.

Last updated: November 15, 2022 09:56

Are there new components in the second edition?

Currently, there will be no new components in the 2nd Edition of Dark Venture compared to the 1st Edition. If there are unlocked stretch goals added to the 2nd Edition, they will also be added to the 2nd Edition Upgrade Kit!

Last updated: November 15, 2022 08:28

Will the quality of the components change in the second edition?

The 2nd Edition of Dark Venture will have the same high quality components as the 1st Edition.

Last updated: November 15, 2022 09:56

Is the estimated delivery of “March 2023” correct for the DARK VENTURE 2nd EDITION CORE SET?

No, the estimated delivery of March 2023 is NOT CORRECT. Delivery for all pledges is estimated to be in the summer of 2023. (We wanted to correct this error, but as soon as 1 backer pledges a pledge level, Kickstarter locks that pledge level from being edited).

Last updated: November 22, 2022 09:28

How many CARDS are in Dark Venture and the Expansions?

Current Card Counts (12/07/2022) (count may change in production)

DARK VENTURE CORE SET 160 STANDARD POKER (2.5” x 3.5”) (sleeves: 63.5 x 88mm) 36 SMALL (1.75” x 2.5”) (sleeves: 45 x 68mm) 1 EXTRA LARGE (3.5”x5.5”) 6 LARGE HEXAGON (5.25” x 4.5”)

VILE INVADERS 85 STANDARD POKER (2.5” x 3.5”) (sleeves: 63.5 x 88mm) 12 SMALL (1.75” x 2.5”) (sleeves: 45 x 68mm)

KHRAG PIT 60 STANDARD POKER (2.5” x 3.5”) (sleeves: 63.5 x 88mm) 12 SMALL (1.75” x 2.5”) (sleeves: 45 x 68mm)

THE ALDERKANG 21 STANDARD POKER (2.5” x 3.5”) (sleeves: 63.5 x 88mm)

BEASTS AND MONSTERS 19 STANDARD POKER (2.5” x 3.5”) (sleeves: 63.5 x 88mm)

NOTE: Cards are 310gsm Black core with linen finish.

Last updated: December 07, 2022 10:56

Shipping Updates
For the most up-to-date information about the status of our project, check our project updates on Kickstarter!
No shipping updates are provided.
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